Deadzone: Rogue
As Deadzone: Rogue geared up for its global launch on 30 April 2025, Prophecy Games knew it was stepping into a fiercely competitive FPS arena. Fast-paced, high-impact, and built for competitive players, the game had the mechanics to stand out, but it lacked time. The request for a creator-led campaign came in just before launch, leaving only days to coordinate a global push. The goal was clear: build immediate visibility, convert Steam wishlists, and generate a wave of players who would carry the momentum beyond launch week.






















