Contact The Game marketer
Contact Us!
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.
Everholm cozy exploration RPG game logo by Chonky Loaf published by indie.io and Levelup GamesEverholm cozy RPG video game marketing case study by The Game Marketer delivering 49 hours of live streams and 35K VOD views

The Challenge

Ahead of its collaboration with The Game Marketer, Everholm faced a launch window that overlapped with major game releases and Steam Fest. The original strategy leaned on female-led channels, but this narrowed the creator pool and made finding the right partnerships more difficult within the available timeframe. The campaign had a limited budget, but it had to stand out in a crowded release season; all while staying true to the game’s warm, exploration-driven vibe.

Everholm launch challenge by The Game Marketer showing competitive Steam Fest window and limited budget for cozy RPG campaign
from our client

The Solution

The strategy began with sourcing creators who could authentically convey Everholm’s charm, then quickly pivoted to a balanced mix of male and female talent without compromising genre alignment. By focusing on quality over quantity, the campaign drew in streamers with proven engagement in the cozy and narrative space. A blend of live streaming on Twitch and video content on YouTube gave the game both immediate visibility and lasting discovery potential.

Everholm influencer solution by The Game Marketer sourcing 80 plus cozy RPG creators across Twitch and YouTube

Paid Media

Strategic ad placements promoted creator content, pushing key clips and streams to audiences likely to engage with cozy RPGs. Timing was planned around peak engagement windows to sustain momentum.

Press Relations

Targeted media outreach secured features and mentions in outlets with strong indie and RPG followings, helping Everholm stand out in a busy season.

Influencer Marketing & Game Release Strategy

More than 80 creators were contacted, with a carefully shortlisted selection delivering content that matched Everholm’s tone. The final roster represented a 50/50 gender split, each with strong audience affinity. Content was staggered for sustained interest - early previews for curiosity, launch-day streams for impact, and post-launch VODs for ongoing discovery. Stream setups emphasised cozy aesthetics, from backgrounds to overlays, strengthening the connection between game and audience.

Everholm influencer marketing and game release strategy by The Game Marketer staggering 80 plus creator content for sustained wishlist momentum

The Outcome

The campaign delivered 49 hours of streamed content, averaging 2,164 viewers per stream and peaking at 2,886. VODs accumulated 35,761 views, with more than 300,000 minutes watched. Viewer retention averaged over four hours per person, and Twitch engagement reached 4.8 percent. The combination of live and on-demand content built a strong wishlist push and an engaged community around launch. Despite the short window, Everholm’s debut was met with enthusiasm, visibility, and lasting interest in the cozy RPG space.

Everholm campaign results by The Game Marketer showing 49 hours streamed 2164 average viewers and 35761 VOD views at launch

Game Marketing Case Studies

Work We're Proud Of

Our team has collaborated with game publishers and studios across the globe. Here are just some of the massive titles we had the pleasure of working on:World of Warhips, Raid: Shadow Legends, Cities: Skylines, GTFO, HumanitZ, theHunter: Call of the Wild, and many more...
More Case Studies

Bandai Namco

13M
Impressions
50%
Return on Spend
$20
Revenue Per User

Raid: Shadow Legends

2.5M
Total Views
66%
Follower Increase
912K
Video Reach

ShantyTown

100K+
Wishlists for Launch
1.5M+
Steam Page Visits
70K+
Demo Downloads

Humble Bundle

100M
IMPRESSIONS
2.5M
CLICKS
120%
DOWNLOAD INCREASE
What our clients say

"The team demonstrated exceptional dedication in delivering effective influencer marketing support, greatly contributing to our success in enhancing new player acquisition within our targeted markets."

"Their paid media expertise allowed us to identify the right markets for a soft launch...and their creative output let us translate the best of our game content to eyes around the world."

"The Game Marketer helped us bring in so many players on launch day that it almost broke our servers. The staff are very friendly, experts in their field, and most importantly, they provide results."

"Their paid media expertise allowed us to identify the right markets for a soft launch...and their creative output let us translate the best of our game content to eyes around the world."

"We really appreciate all of The Game Marketer’s support up to now and would gladly work with them again in the future for appropriate projects."

"It was a pleasure to work with The Game Marketer! Their proactiveness and suggestions of different solutions were much appreciated throughout the whole campaign cycle."

Let's Find Out What Your Game Actually Needs

No pitch decks, no pushy sales calls. Just an honest conversation about your game and where it could go. Fill in the form and one of our team will reach out personally.

Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.

Prefer to talk directly? info@thegamemarketer.com · +44 (0) 330 043 0038