
AUGUST 2026 - Shueisha Games Inc. is pleased to announce that new information has been released for their upcoming title UN:Me, a soul-triage adventure set in a beautiful yet eerie world, in which you search for the "true owner of the body" while fleeing oncoming traumas through "dialogue" with the four souls dwelling inside a young girl.
An official website compiling all of this information has also gone live.
"Only one can remain" — Choosing and erasing souls
At first, the souls have lost their memories and no longer remember who they are. All they have left is the unwavering belief that they are the body’s rightful owner.
Players must search the unstable world for ”Memory Fragments”, each one revealing new questions to ask the souls. Through these conversations, players gradually piece together their identities, uncover their pasts, and determine which soul truly belongs to the body. Ultimately, they must make the final choice of which soul to keep and which to “erase.”


An unstable world. A"self" that changes unpredictably
To recover the souls’ Memory Fragments, players must explore a strange and unstable world where control is never guaranteed. The souls within the girl can suddenly take over her body, regardless of the player’s intentions.
Each soul carries different traumas and possesses unique abilities, changing the threats players face, the actions they can take, and even the areas they can reach. Adapting to whoever takes control becomes part of navigating the labyrinth.




Souls with distinct characteristics
One girl, four souls in a single body. Every time the soul changes, so does her manner of speech and her attitude.
But this time, Shueisha Games Inc. is introducing new details on Souls I and III (two souls out of the four).
Soul I (Video link)

Soul III (Video link)

Labyrinth of the mind
At a glance, it looks like an ordinary municipal hospital, but the further you go, the stranger it becomes. Here you will come across Nurses wearing inorganic smiles and patients whose heads are made of flowers.


UN:Me official website now live
An official website compiling the newly released information is available to visit. Beyond just explaining the game, Shueisha Games Inc. built a way for everyone to speculate together and share views—based on the information available so far—on which soul is best erased.
We'll keep updating it with each new information release, so please do take a look.
Official site: https://unme.shueisha-games.com/

Gamescom 2026 Booth Information

Visitors of Gamescom 2026 can experience UN:Me at the B2C booth in Hall 10.2, E010G–D011G, where the playable demo will be available to the general public.
Journalists and creators can also get in touch with the team for a deeper look at the game, including a showcase of its facial motion capture process and unseen footage, offering further insight into how the world and characters of UN:Me are brought to life.
About UN:Me

UN:Me is a soul-triage adventure set in a beautiful yet eerie world, in which you search for the "true owner of the body" while fleeing oncoming traumas, through "dialogue" with the four souls dwelling inside a young girl. The souls have lost their memories, and each insists that they are the real one. But there is only one true soul.
It is up to the players to find the true soul and decide which soul to “erase”.
■ Platforms: Nintendo Switch™ 2 / PlayStation®5 / Steam®
■ Genre: Soul-triage Adventure, Horror
■ Release date: Scheduled for 2026
■ Players: 1
■ Rating: IARC 12+
■ Price: TBD
■ Languages: Japanese / English / Chinese (Traditional) / Chinese (Simplified)
■ Publisher: Shueisha Games
■ Planning & development: historia
■ Planning & scenario: Takuya Yamanaka
■ Copyright: ©SHUEISHA, SHUEISHA GAMES developed by historia
Additional UN:Me links:
Shueisha Games site: https://shueisha-games.com/games/unme/
PlayStation Store page: https://store.playstation.com/ja-jp/concept/10019807
Steam page: https://bit.ly/unme_steam_prjp
Creator profile

historia Inc. is a Japanese game studio specializing in Unreal Engine.
Focusing mainly on consumer and arcade games, it handles planning, development, and live operations with a production setup built on experience-design-driven planning strength, technical capability, and speed. Drawing on that expertise, it has also moved into developing original IP in recent years.
Notable works: Faaast Penguin (planning, development, operations), Caligula 2 (development, PC version sales), Live A Live (development), JoJo’s Bizarre Adventure: Last Survivor (development)
Official website: https://historia.co.jp/
Official X: https://x.com/historia_Inc
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